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When it comes to GPU we have to look at a few things. That's why for high FPS in combat like raids and battlegrounds (assuming not limited by network latency, or server dying) you need a CPU with high single-core performance and even then the game can't handle very high combat complexity (like mass battles or mini battles with Corruption). The more is happening the more complex it gets and the more load it puts on that single core of the CPU. The main core handles the world state of your character - what, where, when, and its consistency. If you will be looking on a widefield view of one of new zones the load on the 3 cores will increase (more draw calls sent to the GPU to render the frame) and when you enter combat with multiple actors (lots of NPCs or complex interactions of mechanics) the load on the "main" core will increase, quite often to 100%. You will usually see the "main" core with a higher continuous load and 3 cores with a lower load. Addons that do some computation on the side will also add their own load.Įven when the game uses 4 cores it doesn't mean all 4 cores will be used in the same way. If you add additional applications like Discord, a browser, and other apps your overall CPU utilization will be higher. This is true when only the game is running. The FPS will scale noticeably when going from a 2 to 4-core configuration and only barely when moving to 6 or more. ALL SETTINGS ARE STOCK (Ram is xmp profile).Let's start with the CPU - the game will use up to 4 CPU cores if available. My specs: Intel 10700 cooled by Be Quiet DRP4 Gigabyte Aorus Elite AC v.1.0 GSkill 32GB RAM 3000 CL14 HX1200 Corsair PSU EVGA RTX 3080 ftw3 Everything is new (1 month old). Setting wow to performance minimizes the problem but this is honestly NOT a viable solution but a workaround that shouldn't even have to exist for such expensive hardware.
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The GPU is plugged in with 3 separate pcie cables and I am running mono rail the PSU below. Fan reaction to temperatures is as expected by the fan curves except when in game going up and down like crazy at random intervals. The GPU temperatures are always balanced within 1-2 degrees per sensor and the fans work at exactly the same RPM with perhaps 20 rpm less for the fan No.3. Also I have almost never got this problem with Forza Horizon 4 but then again Forza can't load if X1 is loaded. Browsing etc works fine no problems no crashes.The problem becomes extreme with Ray Tracing ON.
#WOW IN GAME GPU TEMP MONITOR INSTALL#
I have tried the following: Disable PcIe Link Performance Power draw for wow MSI Afterburner Custom X1 profiles Uninstall/install multiple versions of X1 Uninstall drivers with DDU and clean install safe mode and all Reinstall WoW fresh with clean addons Reseat the GPU Change DP ports Change to HDMI MemoryTest Windows Scannow DISM The problem almost explicably affects wow Shadowlands, a bit of Cyberpunk if I go full ultra and a few times happened in Division 2.
#WOW IN GAME GPU TEMP MONITOR PC#
Sometimes if this happens many times in a row my gpu shuts down and gives me a black screen while the rest of the pc is working. I can recreate the problem sometimes while trying to push myself in game through a portal or simply turning my camera at water. The sound ofc is horrible its like a jet engine at lift off. During the fan rev up/down the X1 on display does NOT show the change of temp or the change of fan speed. My temperatures are perfect (low 60s) with the fans at a static fan curve of 45% and all of a sudden the fans start revving up and down. During games and especially during wow, certain events like spells, entering portals, roaming at a graphically heavy area, even turning to look at water in game, causes momentary uncontrollable fan spin with no actual reason. Hello, I have been having this problem with my RTX 3080 evga ftw3 ultra.
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